Post by calamitycoyote on Jun 3, 2014 21:35:37 GMT -5
Yes folks Atrocitus the leader of the red lanterns has been revealed as a Power enforcer dealing insane amounts of damage and but being able to tank it as well with a his abilities
Passive – Red Lantern’s Rage
Atrocitus gains X Rage when he basic attacks or when damaged by enemies. His skills have bonus effects with 50 or more Rage, draining 50 Rage in the process. After Xs without gaining Rage, X Rage will be lost per second.
Passive: Atrocitus deals Power Damage to nearby enemies each time he is damaged, up to once every Xs.
Crimson Slash (Q)
Atrocitus empowers his next basic attack, dealing an additional Power Damage and slowing the target by X for Xs.
50+ Rage(modifier): The power damage is dealt in an area around the target, who is knocked up for Xs.(turns the damage an slow to a aoe an it knocks up the primary target)
Using this skill resets your basic attack cooldown.(think leona q spam auto auto q auto)
Come At Me (W)
Atrocitus Taunts nearby drones for Xs and for the next 8s he has flat damage reduction of X. For each X missing health, he gains X bonus damage reduction. Current damage reduction: X.
Rage: While Come At Me is active, increase damage done by Red Lantern's Rage by Power Damage and frequency to every Xs.
Overwhelming Rage (E)
Atrocitus fills target Champion with rage, forcing them to charge at him while he charges toward them, and dealing Power Damage when they collide.
Rage: Atrocitus and his target are Taunted to each other for Xs after colliding, with their Attack Speed maxed and -X Attack Damage. (Hes main ganking ability I'm thinking this ability comboed with a Suit of sorrows equals dead carries xD)
Plasma Wave (R)
Atrocitus spews a wave of plasma, increasing enemy's incoming damage by X and dealing Power Damage over Xs. For each Champion hit, Atrocitus gains Rage. (his ult which i feel is a great init ability even though the range is medium the damage increase enemies take should surely help getting that team wip in team fights)
Passive – Red Lantern’s Rage
Atrocitus gains X Rage when he basic attacks or when damaged by enemies. His skills have bonus effects with 50 or more Rage, draining 50 Rage in the process. After Xs without gaining Rage, X Rage will be lost per second.
Passive: Atrocitus deals Power Damage to nearby enemies each time he is damaged, up to once every Xs.
Crimson Slash (Q)
Atrocitus empowers his next basic attack, dealing an additional Power Damage and slowing the target by X for Xs.
50+ Rage(modifier): The power damage is dealt in an area around the target, who is knocked up for Xs.(turns the damage an slow to a aoe an it knocks up the primary target)
Using this skill resets your basic attack cooldown.(think leona q spam auto auto q auto)
Come At Me (W)
Atrocitus Taunts nearby drones for Xs and for the next 8s he has flat damage reduction of X. For each X missing health, he gains X bonus damage reduction. Current damage reduction: X.
Rage: While Come At Me is active, increase damage done by Red Lantern's Rage by Power Damage and frequency to every Xs.
Overwhelming Rage (E)
Atrocitus fills target Champion with rage, forcing them to charge at him while he charges toward them, and dealing Power Damage when they collide.
Rage: Atrocitus and his target are Taunted to each other for Xs after colliding, with their Attack Speed maxed and -X Attack Damage. (Hes main ganking ability I'm thinking this ability comboed with a Suit of sorrows equals dead carries xD)
Plasma Wave (R)
Atrocitus spews a wave of plasma, increasing enemy's incoming damage by X and dealing Power Damage over Xs. For each Champion hit, Atrocitus gains Rage. (his ult which i feel is a great init ability even though the range is medium the damage increase enemies take should surely help getting that team wip in team fights)